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200

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hi guys
I'm a bit new here
I've been working on this map for a while, was going to release it till halloween but had a hard time doing some things
some jumps may be werid, the leveling is not perfect though. it is still under construction, so this is a kind of open beta


feedback is appreciated a lot. so here we go




Quick walkthrough:









Map tier: lower-intermediate - intermediate
Class: Soldier only
Current lastest version: 3b




Download
« Last Edit: February 22, 2016, 02:31:11 AM by 200 »


pants

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This looks really cool, we need more spooky themed maps.


HyperDan

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This looks really cool, we need more spooky themed maps.

wickEd_ is working on SDM 2


pants

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Yeah but that's just chinese cartoon themed


AI

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Superchuck

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Displacements dont seal off the void. You probably should fix that tbh. Im seeing the Void when I shouldnt
The Rat Master


ReMaXeD

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200

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Displacements dont seal off the void. You probably should fix that tbh. Im seeing the Void when I shouldnt

I'm aware of it. Can you tell exact place where you can see the void? If it is where you fall down after bounces - I have normal brushes there, but they are just gone after compiling, as well as I do not have any leaks or errors of that kind. Trying to fix now.


Superchuck

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Displacements dont seal off the void. You probably should fix that tbh. Im seeing the Void when I shouldnt
I'm aware of it. Can you tell exact place where you can see the void? If it is where you fall down after bounces - I have normal brushes there, but they are just gone after compiling, as well as I do not have any leaks or errors of that kind. Trying to fix now.
I mainly noticed it when around the water (jump 5 comes to mind)
There is also nodraw or something after one of the cps (Cant remember which one)
The Rat Master


McMaster

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Wow amazing work there  8)
#Goosebumping
<3 tempus
</3 tempus's lag

wtf srsly there's McMaster University
:0


200

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Updated to b2!
(Download link in the head post)

  • Fixed werid displacements, added new werid displacements
  • Made some ramps less steep and easier to slide
  • Reworked few jumps to make map a bit more speedrun-orientired
  • Fixed some retarded kids escaping the jump area while playing demomen
  • Fixed pumpkin bombs not appearing while running on an online server
  • Extended the graveyard pool length
  • Fixed some minor mistakes
  • Added more level details
  • Added a sign pointing at button to access an alternative way to complete the map (most people just don't know it exists)


200

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Updated to b3!

Download here

  • Greatley improved map geometry
  • Fixed a lot of broken displacements, completley reworked starting zone, now looks less ugly
  • Added tip signs on levels that may be tricky (shoot to see a tip)
  • Added more details and cool particles
  • Added light sources
  • Fixed some text only appearing once per game
  • Fixed walkable zones that should not be walkable
  • Added fancy ropes and stuff
  • Removed rasist entity names
  • Made some bonus levels less confusing
  • Added health regen to the secret toliet level

If you still didn't play it - now its a good time to give it a try!
I will upload a walkthrough video as soon as I finish making it.
« Last Edit: February 02, 2016, 10:59:13 AM by 200 »


CyanBoterham

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not sure if im just stupid, but i have no clue what to do after i go into the hole on the cp...


CyanBoterham

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I figured it out, but the map does get kinda confusing sometimes


fishy

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you should post all edits and updates to the main post so people don't just click on the thread and download the wrong version :)