Author Topic: jump_dreamier  (Read 293 times)

False_

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jump_dreamier
« on: May 19, 2017, 01:54:38 AM »
Jump_Dreamier

The sequel to jump_dreamy, focused on teaching airpogo (and lots of it).
As usual, three courses, t3, t4, and high t4/low t5.

>>> ALPHA <<<
First two courses are pretty polished, third course has some level design issues probably, so advice on improving them is appreciated. The last two jumps I got pretty lazy with, and I'll be improving the lighting and detailing on the last course later.

[DOWNLOAD]
« Last Edit: May 19, 2017, 03:26:45 PM by False_ »

тoss

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Re: jump_dreamier
« Reply #1 on: May 19, 2017, 04:00:00 AM »
have u started on jump_dreamest yet

this maps killin my fps  :-\
« Last Edit: May 19, 2017, 06:06:33 AM by тoss »

Dr. Heinz

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Re: jump_dreamier
« Reply #2 on: May 19, 2017, 04:43:13 AM »
Pretty fun so far but it crashes unless you use r_hunkalloclightmaps 0 (engine hunk overflow)

gibus

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Re: jump_dreamier
« Reply #3 on: May 19, 2017, 07:08:25 AM »
next u gotta make a t6 airpogo map called jump_nightmare
huha! stream highlight!

False_

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Re: jump_dreamier
« Reply #4 on: May 19, 2017, 09:08:03 AM »
Damn lightmaps again...

Quote
this maps killin my fps  :-\
Does this happen for all three courses? I'm wondering if it's because of the clouds on C1 causing it or something else like the lightmaps issue.

Also, sleepier's probably next, nightmare will come when I'm good.

Zike

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Re: jump_dreamier
« Reply #5 on: May 19, 2017, 12:18:04 PM »
next u gotta make a t6 airpogo map called jump_nightmare

pants

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Re: jump_dreamier
« Reply #6 on: May 19, 2017, 09:49:53 PM »
Lightmaps themselves usually wont cause fps issues. More likely its a particle issue.

Adestix

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Re: jump_dreamier
« Reply #7 on: May 21, 2017, 11:28:56 PM »
Cool map!