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jump_forest

RueLee · 14 · 1381

RueLee

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jump_forest
By: RueLee
11 Jumps, 1 Bonus


I hope you guys enjoy this environment! :)

Difficulty:
Solly: T2
Demo: T2

rc1:
Changelog:
-Added some optimization to help increase FPS
-Added few details
-Added Nogrenades to the back of the wall in bonus (The cart is still solid)
-Added a Slenderman model as a hideout
-Raised the SS platform in Jump 9
-Fixed visual gaps

rc2:
Changelog:
-Fixed floating models

rc3:
Changelog:
-Removed Nogrenades on the floor at the beginning of the bonus

rc4:
Changelog:
-Added displacement details
-QoL Improvement
-Fixed performance issues to some players

rc5:
Changelog:
-Detailed displacements
-Reduced file size

rc6:
Changelog:
-Reduced map file size by 70%

Download:
https://drive.google.com/open?id=1lyD6_dinSPoMDFYn8ovJnEQ2RwMozSjl - Original
https://drive.google.com/open?id=11P9PT45uuxF5PS4THXkf6zDRy8tHFwT7 - rc1
https://drive.google.com/open?id=1HUfj0-DkNSN0H44oCwwLmBHsAmMy7Emg - rc2
https://drive.google.com/open?id=1vdBHtGkUSj9F_t-sThgOFWHfEsKtxS_u - rc3
https://drive.google.com/open?id=1qhJuSThVWIF9T_X66mMp25pFOAC0d4H- - rc4 (Current)
https://drive.google.com/open?id=1bBJPhZoqKJtpCQ99rqHjKrKAgk4unu3M - rc5
https://drive.google.com/open?id=1fmDHq13QyvjTHIyQucZj22JRqtwhvJKx - rc6 (Optional)

Screenshots:
« Last Edit: July 02, 2020, 04:32:00 PM by RueLee »
AYAYA


haru

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Pretty! you did a great job with the environment


plep

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Fun map! Your displacements are janky in places but with so many of them in the map, I can understand why you didn't take the time to polish everything.

It feels T1 as demoman, honestly.

Good job :)


RueLee

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I tried using func_occluder to hide props, but I really can't use other thing else for optimization since it's almost all displacements.
« Last Edit: April 19, 2020, 10:30:58 AM by RueLee »
AYAYA


Boshy

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Solid beginner map, couldnt find any gameplay issues other than maybe this level being a bit too hard for t2 (you have to go pretty far from the ss):
Spoiler (click to show/hide)

As for visual bugs i found quite a few:
Spoiler (click to show/hide)

Also not sure how much it matters but you can shoot this back wall and this minecart which allows you to ceiling bhop here:
Spoiler (click to show/hide)

Fix these and I'll add this to tempus in the next update.


RueLee

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Thanks for your feedback. I'll go ahead and fix any necessary issues if I have time. :)
AYAYA


RueLee

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Changelog:
-Added some optimization to help increase FPS
-Added few details
-Added Nogrenades to the back of the wall in bonus (The cart is still solid)
-Added a Slenderman model as a hideout
-Raised the SS platform in Jump 9
-Fixed visual gaps

Download:
https://drive.google.com/open?id=11P9PT45uuxF5PS4THXkf6zDRy8tHFwT7 - rc1
AYAYA


Boshy

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Seems good now, ill zone this if its done


RueLee

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rc3/final:
Changelog:
-Removed Nogrenades on the floor at the beginning of the bonus
AYAYA


wild

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Please fix fps issues and texture clarity on what displacements you can and can't shoot :-)


cat‎

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solid map, however i don't think some jumps would fit in the "tier 2" category. the speedshot boshy mentioned would be an example.

looks really pretty, however i did notice a few abnormalities, the only thing i haven't seen mentioned is this:

https://cdn.discordapp.com/attachments/343097594446348288/704123035090681926/unknown.png

decent work :)


RueLee

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rc4:
Changelog:
-Added displacement details
-QoL Improvement
-Fixed performance issues to some players
AYAYA


GentlePuppet

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You should always compress yer maps before you share them, with the bspzip.exe tool with the -repack command.
It can reduce the file size by 50%, making it much faster to download for people who don't have blazing fast internet.
https://tf2maps.net/threads/repacking-your-maps.24822/
Code: [Select]
bspzip.exe -repack map.bsp
Also when you do a final compile, that you plan on sharing, you should use final compile settings to make the map look the best it can. It will take longer, but it will make the props lighting and shadows look better.
Code: [Select]
-both -final -TextureShadows -StaticPropPolys -StaticPropLighting
« Last Edit: April 30, 2020, 06:55:01 PM by GentlePuppet »


RueLee

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rc6:
Changelog:
-Reduced map file size by 70%
AYAYA