jump.tf Forums
Welcome B)

New TF2 update disables point_servercommand

Dr Gains

  • Intermediate
  • ***
    • Posts: 137
    • Frags: +0/-0
    • View Profile
Just thought Id mention something here in case anyone was wondering about why their maps werent using mp_waitingforplayers_cancel 1 with logic_auto or something similar. You can enable the point_server command again with "sv_allow_point_servercommand always" in the console. From what I know there wont be anyway to bypass this via a map itself.


879m

  • Proficient
  • ****
    • Posts: 402
    • Frags: +2/-0
  • Techa mengu, go!
    • View Profile
Well if there were that would kinda defeat the purpose of it.