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jump_kusok

Splash4Damage

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Really like the map! Can't wait for it to get textured!

Found some strats I guess, made a video
Here's that video:
I`m sorry but you will have to wait for some time as my next map is now taking most of my sparse time  :-\


Splash4Damage

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B3 OUT  :o :o :o :o :o :o

WARNING: inside spoiler is 200 bazillion cat gif`s
Spoiler (click to show/hide)
https://www.dropbox.com/s/g9ran7canjtgked/jump_kusok_b2.bsp?dl=0
https://www.dropbox.com/s/6lmbbug5sexjknu/jump_kusok_b3.bsp?dl=0

I recommend using hurtme with bonuses
« Last Edit: March 06, 2015, 11:22:12 AM by Splash4Damage »


Dr. Heinz

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jondyj

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the hexagon textures on 19 are so sick



Balls

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Nice map, enjoyed playing it!

I guess my least favourite jump is 19, because with the power you have from the second sync you could potentially make it much further than required. I concluded that this was meant to be done as a double sync rather than a near-perfect single. It's not a big deal though, so many of the jumps were very well spaced so this one just stuck out!

I made a showcase of b3 using a demo from my first run through. What I lack in Gebobus' jumping talent, I make up for in having access to the latest version ;)

« Last Edit: March 23, 2015, 09:19:00 PM by Balls »


Dr. Heinz

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I guess my least favourite jump is 19, because with the power you have from the second sync you could potentially make it much further than required. I concluded that this was meant to be done as a double sync rather than a near-perfect single. It's not a big deal though, so many of the jumps were very well spaced so this one just stuck out!
It's a double>double(>wallshot)>water double


Balls

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Okay, well I just think the spacing isn't so good on this as the other jumps as all. It felt more comfortable to do as a triple simply because the short distance to the water meant I had more height from the second double.

... But either way, it's not actually a problem with the map, just my opinion on that jump. Perhaps it's just me ;)


Splash4Damage

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https://www.dropbox.com/s/2ex0976soqm9moi/jump_kusok.rar?dl=0
last version, showcase coming out at weekend.. go wild
Spoiler (click to show/hide)


SALSAA

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https://www.dropbox.com/s/2ex0976soqm9moi/jump_kusok.rar?dl=0
last version, showcase coming out at weekend.. go wild
Spoiler (click to show/hide)
Swag map, although there is a couple of bugs with structures being transparent.
If it were added I'd think that the tiering would be:
Map: T3
Bonus 1: T2
Bonus 2: T2
Bonus 3 (Bonus Course): T2 or T3, depends on judgement.
« Last Edit: June 11, 2015, 07:09:42 PM by SALSA »
Why do you read this like it doesn't even matter just read my message its probably more important


Kendrick.

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Quote
also thanks to the guy who made jump_revenge i stole one jump from it but changed it a bit
::)
Boom Boom


Splash4Damage

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showcase by brock so if u are wondering how to do some jumps here they are