Was wondering if anyone knew of a method to grant players faster ammo/clip refills than just the bog standard func_regen, was working on something where the poor thing can't keep up at all. I have a temporary solution using the add_attribute stuff involving reload speed and increased maxammo but it would be nice if I could limit it to certain areas.
Is it possible to use a trigger_multiple set-up to basically create a faster firing func_regen? Or any other wizardry?