jump.tf Forums
Welcome B)

jump_rewind

Sere · 6 · 1526

Sere

  • Intermediate
  • ***
    • Posts: 227
    • Frags: +0/-0
    • View Profile
there are too many t6 demo airpogo maps they said

make an easy map they said



jump_rewind, a t2 demoman map, and a throwback to the maps of olde.
I also made it as practice for jump_jam(about 8 hours between mapping, testing, reworking, thinking of levels, a little bit of detailing, timers, teleports, etc etc... over 4 days)
20 levels, 2 courses, 2 bonuses(both t2) t2 map
there are 3 bonuses now, you can get to them by going to the upper level in the the level select room(they are the black squares on the ground)

download: http://www.mediafire.com/download/dmtb7da8o69ov5v/jump_rewind_b1.bsp
http://www.mediafire.com/download/66tumd5z79kx18r/jump_rewind.bsp

let me know if there are any bugs
« Last Edit: June 19, 2016, 10:12:46 AM by Sere »
"Simplicity is the ultimate form of sophistication." - Leonardo Da Vinci


nolem

  • Proficient
  • ****
    • Posts: 262
    • Frags: +3/-0
    • View Profile
    • Youtube

Dr. Heinz

  • needs to stop posting
  • *
    • Posts: 1036
    • Frags: +0/-0
  • Relax.
    • View Profile

Sere

  • Intermediate
  • ***
    • Posts: 227
    • Frags: +0/-0
    • View Profile
Like it. Reminds me of aznbob.
Yeah, I was trying to go for a nostalgiac feel by using the aznbob/asdf/ayers/skip texture scheme(also because its very easy to make).

Note to anyone working on a showcase: I'll be releasing a new version with a 3rd bonus soonish, so hold off for now. done
« Last Edit: June 19, 2016, 10:11:49 AM by Sere »
"Simplicity is the ultimate form of sophistication." - Leonardo Da Vinci


Sere

  • Intermediate
  • ***
    • Posts: 227
    • Frags: +0/-0
    • View Profile
Updated to final version, showcase away boys  8)
"Simplicity is the ultimate form of sophistication." - Leonardo Da Vinci