jump_claustro_v2
The sequel to the one an only claustro_final.
Just to make it clear: this isn't an update, it's a brand new map.
15 levels
Soldier map, hard T4 or easy T5 (possible as demo T3)
1 Bonus
Download: RAR Archive |
BSP FileSpeedrun and TAS friendly, designed for Tempus (no buttons,
no need to remove the doors).
I am aware that naming the map claustro2 would have been more convinient but it's too late now. Have fun
Thanks to:
- Dr. Heinz for testing
- Shunix and UEAKCrash for mapping stuff
- Googler for editing the teaser and the showcase
- Nok for motivation and support
Fun fact: reaching the bonus is actually harder than the bonus itself
Bounce stuff: jump #6 is a ceiling smash crouched. Touch the computer screen on jump #11 for explanations. The bonus is crouched (you have to be uncrouched before the edgebug, same as jump #14).