And... There it is.
Pretty good map overall (is it your first one? Kudos if it is), looks good and most jumps feel good.
You can maybe make the buttons more obvious: I was stuck on the ss into skip for a while because I didnt know what to do and I didnt notice the button. My advice: put a light on the buttons so the player can notice those easily.
The jurf jump with 2 buttons doesnt feel very good for players without shotgun. You can prefire the first button but the second one is really annoying to hit. You can decide wether or not you'll change it but I'll recommend it.
I really don't like moving platforms on jumps. It makes great bonuses but it's really annoying to get fucked up by a moving thing when you run. I don't mind it when I have to avoid those but it's bad when I have to shoot them.
You should make the end of the map (CP) larger and add some nice detailing to it (I'm pretty sure you're already going to do that but might aswell say it). By the way your CP prop is sticking out of the ground by a little bit. You can build your own control point with brushes to keep the nice egypt style but that's just an idea