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Fun concept for a bonus jump using buttons?

pants

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ok so

...

and if you can make the buttons appear at random places that would be even more awesome

Its possible to simulate that with a logic_case entity that can be triggered to randomize the button location whenever you fail the jump. Problem is it would randomize anytime anyone failed the jump, so it would be tough to do online.

you could have a logic auto which fires the logic_case on a running timer. so it periodically randomises rather than on fail.