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Block projectiles but not players?

Dystopia

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I've seen pants' post but for some reason I can't get a func_physbox_multiplayer out. Any other way to do it?


Sere

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Decompile a map with phase walls, and then copy and paste.
"Simplicity is the ultimate form of sophistication." - Leonardo Da Vinci


plep

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What Sere said.

You can decompile jump_abuq to find this kind of entity. jump_banane last also has one but it's a bit more tricky to find.


Dr Gains

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No. Download A Boojum Sharks resource tool and you will be able to use the physbox entity... Then follow pants guide, then add nogrenades around the physbox if you want to cancel explosions from it.


pants

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What Gains said.

For some reason apparently regular physboxs don't work in the same way. The community resource pack is also just a handy thing to have.


Dystopia

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No. Download A Boojum Sharks resource tool and you will be able to use the physbox entity... Then follow pants guide, then add nogrenades around the physbox if you want to cancel explosions from it.

Welp thanks. Will do this. Too lazy to decompile a map and figure out shit.