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jump_pillow

pillow

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Hi I made a map. I didn't even know what hammer was before making this so go easy on me.

It's t2 with 10 jumps and 1 bonus.

Download: https://drive.google.com/open?id=0BznmrWB2EeYjbUROZ2lmYWlSRDg

Feedback, tips, and bug finds appreciated.


Mac-

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Nice first map. I can't find any major issues, but you should stick to 1 texture theme throughout. You should keep all nogrenade surfaces the same texture so that it's obvious which you can and can't shoot, and all of the teleport surfaces the same texture so you know what you can stand on. Also having the teleports on the doors extend out 1 unit from all sides (including the top) feels much smoother than only the front face.


False_

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Short, easy, fun, I actually like how each area is a different texture, but I'd recommend making it more obvious which surfaces are shootable and which aren't. Jumps are all pretty standard, 9 and 10 are much harder in comparison to the rest IMO, and I'd consider making the tele doors at the end of each jump bigger, or just make a strip at the end which tele's you, since I never find it fun waddling to the doors to get to the next level.