b2:
https://mega.nz/#!p5AyRBzb!Lnl1Ty2au_Av-t5kog8-0oMspei40abRxys-7UMJg5Mb4:
https://mega.nz/#!F5RwwJ7S!Q3TXqL8Hhy8kbYDqQlbBjKyubaEeaNqpxa7o7DmmYU8-added tele to spawn from last
-fixed some cheats
-adjusted jump 9
-added a bonus (appareantly there's already such a jump on ezpz so i'll probs change it a bit)
b6:
https://mega.nz/#!h8RiRYpJ!8nInY13JSH6f2uuNiE1a-zo3b-9pymtYVJTVTt2bF4E-adjusted spacing on last
-tweaked bonus 1 (now a big boy bounce instead of a medium-sized bounce)
-added shootable parts to the walls on some sync jumps
b9:
https://mega.nz/#!pgR1jRrK!QgGe_WOoOR8pi1AVHuXoStR_yLgb8duKi65rv4SN8pE-made the map a bit more challenging for demos (airpogos are now required for certain jumps that previously were only wallclimbs/pogos)
-made some parts of the map a bit friendlier for demos (added little platforms at the end of the now very slippery ramps for them to stand on)
-implimented intrets' cool rampbug fix to all ramps that are part of actual jumps
-fixed the tele sync cheese at jump 9
-added another bonus (which needs testing)
-b1 is now doable as demo - added an area without water so you don't kill yourself with 2 stickies
b10:
https://mega.nz/#!IhRlQAzK!ZWvBuhu7-Q2Dxjt7IHQIuCZ3xLbaJ4apkqbh7eWmjus-adjusted bonuses
RC1:
https://mega.nz/#!k9BVgQAZ!6LTyrHOd9ZL7uKDYko-ELi26lVDGc9fjlSVbb218GhE-adjusted bonus 2
-wrapped the boy up
RC2:
https://mega.nz/#!cs4FlIIb!ObgHwEdto4VyUfVUTPsOm7QCZ_Q0NO1xA6q1Sq0Ejwc-made jump 9 a little easier for demos. added a little patch of wall that doesn't reflect stickies so they can wallpogo first and then vert
RC3:
https://mega.nz/#!BoxnSTKL!vcVgihPzkzNhh45sI2U5_UOnYRvyjlLpvVvMbwBRuHw-the slippery ramps are now an option to switch on or off using buttons at the start of the map. this works for both demos and soldiers, and individually for each player.
-made the spawn room a tad prettier
RC4 (yeah it's getting ridiculous):
https://mega.nz/#!99J32SrY!aS3xALzTInqJBlOk6E88_SZV5ha6_e-NPbLipiQjdz0-moved glass on jump 9, chuck pointed out a SR strat i had no clue about
-changed textures of the nogrenade floor
-made some brushes a little prettier
-RC5:
https://mega.nz/#!MkxQkbKL!EzCADo1A9W2hHxww-7THCPpJrgYHld1rEGq47Esjgsk-added overheal to triple sync areas
-itsy bitsy lighting changes
final:
https://mega.nz/#!lwJUXLYJ!AtJoGBcNrfqM46CctA0NVqsZBY7Bh3gw6LJAjGxHcl8-fixed a bunch of stuff scotch pointed out
-added fancy dust particles