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jump_wine

Intrets

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This map has been sitting in the same state, finished, on my harddrive for 2 years.
Aged like a fine wine I finally decided to release it after playing Getting Over It.

Soldier map of 11 jumps, I wouldn't be able to say what tier it will fit into now.   

I don't have a video of the map but I took some screenshots. Feel free to make a showcase.

Download: http://www.mediafire.com/file/53wg7m2j72kkgc4/jump_wine_v2.bsp
Older Versions:

Full size screenshots:
Spoiler (click to show/hide)
« Last Edit: January 13, 2018, 12:50:44 PM by Intrets »


Mac-

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Intrets

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scotch

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Dr. Heinz

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The teleport to the next lvl on jump 7? (Yellow wallclimb lvl) doesnt work


Intrets

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The teleport to the next lvl on jump 7? (Yellow wallclimb lvl) doesnt work

You mean this here? Yea I agree it is pretty stupid I hid away the next jump with an area portal and you just gotta walk into the abyss basically I will put an arrow pointing down. Actually a similar thing I did on a different jump further in the map I will put an arrow there too.
« Last Edit: January 02, 2018, 07:31:31 AM by Intrets »


Dr. Heinz

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Yea, I meant that. The "door" very confused me as well.


Intrets

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Small update (v2):
- Added my zero friction floors (see https://jump.tf/forum/index.php/topic,2517) on ramps to hopefully prevent rampbugs, can toggle it by jumping in a trigger next to spawn.
- Clarified where to go in two parts of the map with arrows and outlines.