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jump_stleganickling
jump_stleganickling
Gorge004
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Gorge004
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jump_stleganickling
on:
September 07, 2018, 01:12:32 PM
Map made in 72h during jump jam 2018
12 jumps for soldier, low t5 maybe t4 idk
https://www.dropbox.com/s/q1q6voru074b9z5/jump_stleganickling_b1.bsp?dl=0
v1:
https://www.dropbox.com/s/ysyz58n0cvqj6gw/jump_stleganickling_v1.bsp?dl=0
Changelog:
Spoiler
(click to show/hide)
tweaked the spacing on jump 3 to make it easier
fixed the ceiling texture on 6
Made the end of the direct hit quint about 500 units higher
Added an anti-resync tele on 9, but also added a 2nd area that you can reach to triple if you go high enough from the phase double but not all the way to the end
Added nonade phase walls on last to prevent syncs from the connectors between the slow rocket syncs
All jumps use triggers to change your rocket speed. Map is impossible with cowmangler cause laser is dumb.
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Last Edit: September 12, 2018, 08:31:38 PM by Gorge004
»
Dr. Heinz
needs to stop posting
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Relax.
Re: jump_stleganickling
Reply #1 on:
September 08, 2018, 04:40:19 AM
RIIIIGGGHT
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HyperDan
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Retired Jumper; 2014-2021
Re: jump_stleganickling
Reply #2 on:
September 08, 2018, 09:23:01 AM
This is fucking epic man. Great job!
tyjle
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Re: jump_stleganickling
Reply #3 on:
September 09, 2018, 06:40:15 PM
oh
Gorge004
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Re: jump_stleganickling
Reply #4 on:
September 12, 2018, 08:32:48 PM
v1 release:
https://www.dropbox.com/s/ysyz58n0cvqj6gw/jump_stleganickling_v1.bsp?dl=0
Changelog:
tweaked the spacing on jump 3 to make it easier
fixed the ceiling texture on 6
Made the end of the direct hit quint about 500 units higher
Added an anti-resync tele on 9, but also added a 2nd area that you can reach to triple if you go high enough from the phase double but not all the way to the end
Added nonade phase walls on last to prevent syncs from the connectors between the slow rocket syncs
It's final version unless something comes up
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Last Edit: September 12, 2018, 10:45:44 PM by Gorge004
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