The map is finally on tempus! Wooo!
Things I learned from this map:
SS are random as fuck. 13 is bad for speedrunners
Get a couple of speedrunners to test the map
Make sure it's consistent for demo too. Nogrenade works differently from soldier to demo
Make more walls shootable, so people don't hover as long time in the air
- That speedshot would be better if you fell a bit more before actually needing to speedshot
- Ask specific speedrunners to test, don't rely on people testing from jump.tf (I'm guilty of this, sorry)
- Only worry about demo after the map is good for soldier
- More shootable walls always helps, but make very sure you can't cheat jump with it (unless you want us to that is)