new version oh boy.
unless any major bugs come up the map is done and ready for servers. changed my mind, 1 more version is planned to make general spacing and flow changes. main post links have been edited with the new downloads
changelog from v5:
- slightly tweaked some spacing on platforms in c1
- change some playerclip brushes to blockbullet to prevent sticky eating
- added general detailing to and changed lighting of c2
- made c2 l3 less awkward
- made furnace faces not fullbright
- added a glass floor before 2nd last
- changed cobblezilla's lighting
- added spooky b4, a t1 kz bonus in the end
- [tf2] fixed a few teles that spawned you in the ground
- [tf2] added box for bad team
- [tf2] removed airstrike for soldier
- [tf2] lowered tickregen hp to 175
- [tf2] added bhops to 2 jumps in c2
- [tf2] removed telehops on cp / bonus doors
- [mmod] added a forced uncrouch trigger on bonus 2
if you crouch it in tf2 you're a loser