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jump_power
Waldo
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Waldo
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jump_power
on:
May 28, 2020, 03:40:49 PM
jump_power
Soldier T4
Linear, 1 bonus
Intended notele map with some funny geometry
b3:
https://mega.nz/file/hG41jJTZ#Xqx77tUpiOCHItgyWpNTa2-FuDpnhDOMUy0_bg-r5_s
b4:
https://mega.nz/file/cDgjkbzQ#zeEJ79PBr74Hi434EnK4wNAZs8KrXak3Irikh2xJ-bA
b6:
https://mega.nz/file/dXx33aAQ#BwAnR7kZZVxoBI5HcdqUbmpWaPFrDLQZjiUBCdkFMjw
rc1:
https://mega.nz/file/4SZ2hYwB#8e1xM5Zz4iuUa-aSf4ntpgGyN6LY2FEdBWXe4GMk0b8
«
Last Edit: June 23, 2020, 02:02:15 PM by Waldo
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(3 people liked this)
Klowwd
Proficient
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Re: jump_power
Reply #1 on:
May 28, 2020, 04:29:45 PM
https://store.steampowered.com/app/240720/Getting_Over_It_with_Bennett_Foddy/
also this
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ok just tried it as demoman what the fuck did you do to my stickies
«
Last Edit: May 28, 2020, 04:42:03 PM by Klowwd
»
hex
Intermediate
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118
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Re: jump_power
Reply #2 on:
May 28, 2020, 05:32:04 PM
an unholy mix of jump_eight and freestyle_peaceful, very epic.
Syphilis
Intermediate
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Re: jump_power
Reply #3 on:
May 30, 2020, 01:02:35 AM
why are the stickies wacky
Waldo
Novice
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Re: jump_power
Reply #4 on:
May 30, 2020, 12:49:18 PM
Update to b4:
- Fixed cp model (hopefully)
- Added Funny Nogrenade Bonus
The stickies are interesting because there is a func_clip_vphysics on the entire map to make it more cool for the demoman class.
Klowwd
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Re: jump_power
Reply #5 on:
May 30, 2020, 05:39:52 PM
Why would you do that tho
bear
Newbie
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Re: jump_power
Reply #6 on:
May 30, 2020, 07:27:13 PM
Yes
http://aids.gov/
Waldo
Novice
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Re: jump_power
Reply #7 on:
June 03, 2020, 07:15:07 PM
Updated to b6:
- Textures were too flat, made my own
- Respaced the end slightly
Feedback on textures would be greatly appreciated (from a playability standpoint, not so much prettiness).
Waldo
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Re: jump_power
Reply #8 on:
June 11, 2020, 08:04:31 PM
Updated to rc1:
- Added raised/lowered platforms under early holes
- Respaced end slightly
- Fixed some texture alignment
Final version unless major issues are found.
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