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Skitsh

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Hello everyone, hope ya'll are having a great day.

T3 Solly

map download (rc1): https://drive.google.com/file/d/1vM317RmnmCCJSxfKOcaTOMF7p5uMVN8v/view?usp=sharing


This map has 15 jumps and 1 bonus:

  • simple rj
  • rj > wallshot > surf
  • wallshot > skips
  • rj > left wallshot > ss > ramp shot
  • fast pogo (no regen)
  • walk off uncrouched bounce > wallclimb
  • sync > button
  • wallshots (no regen)
  • pogo > wallpogo / wallshots
  • sync > triple sync
  • right wallshot > 2x left wallshots > surf ramp shot
  • telesync > sync > wallshot
  • wallshots
  • strafe > surf edgebug then shoot floor
  • quint

bonus: wallpogo > left corners

Map was tested for problems and jumps by me & friends already and this is in a state where i would consider it publishable,
however i think it is a good idea to let even more people test and give their opinion  :)

Happy jumping

old versions:
« Last Edit: March 08, 2022, 02:23:07 PM by Skitsh »


Bob Dynamit

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Pretty standard but also solid map  :)

I didnt like the left wall shot or the teleport_destination on jump 4. The wallshot wall felt like it should reach a bit higher and a bit further. The destination felt like it should be further behind and more to the left.
Oh and you should probably copy your teleport brushes and add trigger_catapults with player speed set to 0 at the same positions to prevent telehopping and as a general quality of life improvement.

Rest seemed fine   8)


Skitsh

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Pretty standard but also solid map  :)

I didnt like the left wall shot or the teleport_destination on jump 4. The wallshot wall felt like it should reach a bit higher and a bit further. The destination felt like it should be further behind and more to the left.
Oh and you should probably copy your teleport brushes and add trigger_catapults with player speed set to 0 at the same positions to prevent telehopping and as a general quality of life improvement.

Rest seemed fine   8)

Thanks a lot for the feedback!
I added trigger_catapult with speed of 0 to every jump,
jump 4 wall is taller and longer now,
jump 4 teleport destination is now further behind and more to the left.

b8 version download: https://drive.google.com/file/d/1qL2j4V14VjPLlxQrNnVIxIO-w3hlnN27/view?usp=sharing


yeye

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Nice map overall- couple notes tho

Jump 4 left wall is not long enough- feels awkward to do. Also need more space between the wall and the speedshot. Also the ramp after the speedshot is a bit steep and hitting it kinda kills my speed b0n3r, opinion tho~ My suggestion is just making the jump longer and work with more space, or even changing up the stuff after the ss

Jump 9 (or is it 8 ?) well the 3x skips to wallshots- move that tele destination over to the wall, doubt many ppl will want to start that jump from shooting the floor

Good stuff everywhere else though


Skitsh

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Nice map overall- couple notes tho

Jump 4 left wall is not long enough- feels awkward to do. Also need more space between the wall and the speedshot. Also the ramp after the speedshot is a bit steep and hitting it kinda kills my speed b0n3r, opinion tho~ My suggestion is just making the jump longer and work with more space, or even changing up the stuff after the ss

Jump 9 (or is it 8 ?) well the 3x skips to wallshots- move that tele destination over to the wall, doubt many ppl will want to start that jump from shooting the floor

Good stuff everywhere else though

Hey thanks a lot for the feedback!

changes in rc1:

jump 4: made the left wall even longer, made speedshot platform longer and ramp less steep

jump 9: teleport destination is now beside the right wall, teleporters are 4 units lower cuz i felt like they were too high.

rc1 version dowload: https://drive.google.com/file/d/1vM317RmnmCCJSxfKOcaTOMF7p5uMVN8v/view?usp=sharing


Hass

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Nice map,

https://imgur.com/a/r18XYyP I would make this easier to see by changing the textures. good job