Hey, cool map
Some wall transfers would deserve better indications about when to switch, my rockets ended up being eaten
Pre-pre-last (the jurf into triple catch) is the hardest jump (at least for me) by a huge margin, it's kinda odd that you need to go for height only, and it's high af for a t3 (it's not a t3 jump imo)
Last needs a powerful wallsync but I'd say it's ok (you can overshot in height it's kinda annoying)