I LOVE WALLS
jump 1: skips are awful to maxout so pushing the end any furather would make it pretty much rng, took 7 min
jump 2: not much to say, took 8 min
jump 3 : took 3 attempts, you can do a wallsync instead of wallshoting right away on the 2nd wall, that makes you go a lot lower, but you keep your vertical speed, so you can stack a shit ton of it and overshoot by a lot, used in some wallpogo bonuses to climb faster, the best attempt i got in 10min is overshoot by 250hu (counted using cl_showpos)
jump 4 : not sure if im supposed to do 2 walls on the wall but i did that and first tried it, idk how would you max it, sync lvl smh
jump 5 : maxing out sync is ew, still overshot the end door by like 300hu vertically (doesn't mean you have to buff it
)))))))))))))))) most likely you can prefire the wall after the triple while waiting for your bundle to destroy with a triple wallsync/a better wallsync, took 4 min
jump 6 : fine, took 5 min, tip: don't go for a shit ton of speed at the end, as long as you have height you're good
jump 7 : why did you nerf it, unnerfed is like t8 at best, not that hard, you can most likely overshoot the original by 100ish units, took 2 min
jump 8 : make the climb harder pls!!!!!!!!!! would be epic, took 2 min, easiest jump on the map by a lot
jump 9 : move celling slightly higher, took 2 min, can overshoot past the teleport and with higher celling you can definietly touch the back wall
jump 10 : THE JUMP IS PLAYABLE UNLIKE ORIGINAL KORO I LOVE CELLINGS, anyway still can touch the skybox lmao, 9 min in i overshot the last wall with height, you can random at the end, took 10 min
jump 11 : i have done nuclear last 3 times by now, i have played the jump a shit ton (about 20h total), did it in 4 min, also the moment i did it my laptop crashed
solly tier: high t8 at best, easier than ionizer b2
all the jumps are very possible, also i had fun and not immesurable pain and existencial dread, don't call it an abomination, its better than normal koro
should name the map koro+ tbh