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CrancK · 22 · 4310

ST

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To confirm, It's not jump 5 that is broken ( it's ezpz  8) ) But jump 4.

Also why I got confused about what you said  CranK  ;D ;D ;D ;D ;D ;D ;D ;D
« Last Edit: June 21, 2014, 02:20:57 PM by ST »


obsidiian

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skeletoN

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level 4 is possible but very hard , just make it a little bit bigger


CrancK

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well, i'll make 4 a bit easier, but the overhang does need to stay low enough to force the doublemidair (preferably only syncable through bouncing 1 sticky off roof, if i can keep it that way)

atm you need sync + 1, which is annoying as all hell, so ye, ill try and make that only require the jumpoff + doublemidair.


6 & 7 are def doable (did 6 myself even), 8 i think should be, but that one i haven't seen anyone do yet, and 9... tho theoretically plausible, also haven't seen anyone do that. (but also dont expect that too soon)

anyone care to comment on those?
« Last Edit: June 23, 2014, 12:45:36 AM by CrancK »


ST

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well, i'll make 4 a bit easier, but the overhang does need to stay low enough to force the doublemidair (preferably only syncable through bouncing 1 sticky off roof, if i can keep it that way)

atm you need sync + 1, which is annoying as all hell, so ye, ill try and make that only require the jumpoff + doublemidair.

6 & 7 are def doable (did 6 myself even), 8 i think should be, but that one i haven't seen anyone do yet, and 9... tho theoretically plausible, also haven't seen anyone do that. (but also dont expect that too soon)

anyone care to comment on those?

If you fix 4 all jumps should theoretically be doable, but for some jumps.. I don't think there is a demo good enough to do them yet (especially referring to the last jump)
« Last Edit: June 23, 2014, 09:31:10 AM by ST »


Dr. Heinz

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skeletoN

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i did 8 , let brock do 9 because downward is pain in @$$