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Walkshoot bounces

nolem · 10 · 1475

nolem

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Yes, I'm getting tired of bounces too, but Vexon told me to write something. So we just found out that you can get decent consistency with bounce heights walking or standing and shooting straight down at the time (within a reasonable margin of error), but of course there is something more. When walking left, about 90% of the time, I'm within this margin, but every now and then, it will be off by 3.78 u/second velocity (somewhere close to this velocity - depends on the baseline velocities which are affected by the slight error I talked about above). I would imagine that this happens as well for the other types of walk-shoot bounces, but this was the only one I could really test. So, if anyone has any ideas as to why this happens, tell me now.

Bounces tested on ring 2nd last - walk left uncrouched shoot straight down and then crouch

ALSO IF ANYONE CAN DO BOUNCEHOP BONUS 2 I NEED YOU TO ADD ME AND I WILL DO TESTING ON YOU

Known walkshoot bounces:
Ring 2nd last left uncrouched into crouched bounce - 80%
Carrot 3 walk right uncrouched into crouched bounce - 40% - uncrouched bounce - 80%
Carrot 3 walk left uncrouched into crouched bounce - 40% - uncrouched bounce - 50-60%
tx_final 11 walk left uncrouched into crouched bounce - near 100%
tx_final 16 walk up&left uncrouched into crouched bounce - near 50% - kinda dumb

Spreadsheet of known walkshoot bounces:https://docs.google.com/spreadsheets/d/1GZSyE016aL1KgOm67P0MC_vbetNuD7yAiuvFdcrN-_I/pubhtml
If you find any more let me know
« Last Edit: October 18, 2014, 10:21:06 PM by talkingmelon »


Vexon

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You can also walk-shoot bounce Soar's bounce bonus. You walk left and shoot, and it can give you the right height for a bounce.
And the weird thing about Ring's 2nd to last is that you can walk left and shoot, or walk right and shoot, and it can work either way but the chances of making it while walking left are much greater.
The strangest part about these is when you shoot, you take the same amount of damage each time, and you walk the same speed, yet the height you get can be different each time...someone tell us whyyyyyyyyyyy
5:01 PM - john | jump.tf: 👌


RNC1839

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Neat.

If anyone doesn't understand what to do or is too lazy to try it themselves I have a demo of it: https://dl.dropboxusercontent.com/u/24673875/ring_walkshoot_bounce.dem


ReMaXeD

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nolem

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Just found another pretty good one:
Carrot 3 walk right uncrouched shoot straight down
This gives a crouched/uncrouched height about 40% of the time and an uncrouched only height about 20%
Video: https://www.youtube.com/watch?v=_owlqcqiINU
Demos: http://www.mediafire.com/download/65z29fr5lkrln98/Carrot_3_Walkshoot.rar

« Last Edit: October 06, 2014, 09:59:38 PM by talkingmelon »


Grandpa

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i thought every1 knew this strat?

it's what i do on ring 2nd to last. works gr8.


obsidiian

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I would guess that the different heights are because of either you not fully accelerating to 240 hu/s before shooting or you are being hacked by LIZARDSQUAD  8)


nolem

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I've checked for both of those problems already  8)


Vexon

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Update, Walrex and I were messing around on jump_synth_a2, and I figured out a new way to walkshoot bounce...and I know nobody knows this one. If you crouchwalk, and walk backwards, aim straight down on course 3 jump 6, you can actually bounce it (and save a good 15 seconds), and it's VERY consistent.
If things like this work, think about all of the different combinations of walk-shoot bounces you could do...walk backwards, crouchwalking, walking diagonal, walking forward, the list goes on and on. Im sure if the tele is low enough, you could bounce just about any jump in the game with one of the many variations that can be tried.

Here's a demo showing it: http://www.mediafire.com/download/tw2bzyjt502d622/walkshootbackwardscrouchbounce.7z

(also for some people my POV's make you crash when I shoot in game, so if it does sorry)
If you can't see the demo, just go try it out for yourself, chances are it will work within 10 tries, or about 5 if you know how to bounce properly.
5:01 PM - john | jump.tf: 👌


nolem

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I made a spreadsheet of all the bounces we know of so far. If you find any, let me know. I will try to keep it updated.
https://docs.google.com/spreadsheets/d/1GZSyE016aL1KgOm67P0MC_vbetNuD7yAiuvFdcrN-_I/pubhtml