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Dispenser Spawner?

prismoid

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I'm making a jump map in which dispensers act as grenade conductors. How do I make the dispenser have tons of health or respawn every time it is destroyed?

~Quesadilla


Dr. Heinz

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Take a look at jump_littleman. The sentry will respawn on that map.


Sere

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I'm making a jump map in which dispensers act as grenade conductors. How do I make the dispenser have tons of health or respawn every time it is destroyed?

~Quesadilla
I believe it is obj_dispenser
check invunlerable or whatever its called.
"Simplicity is the ultimate form of sophistication." - Leonardo Da Vinci


prismoid

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Take a look at jump_littleman. The sentry will respawn on that map.

It does indeed, but how do I decompile the BSP into VMF?


prismoid

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I'm making a jump map in which dispensers act as grenade conductors. How do I make the dispenser have tons of health or respawn every time it is destroyed?

~Quesadilla
I believe it is obj_dispenser
check invunlerable or whatever its called.

Nope, tried that and it does nothing.  :'(


sitood

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Take a look at jump_littleman. The sentry will respawn on that map.

It does indeed, but how do I decompile the BSP into VMF?

Try bspsource http://ata4.info/bspsrc/