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laggy viewmodels?

jondyj · 1 · 1348

jondyj

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was recording some pov demo's earlier and noticed the viewmodels lagging on a specific part of the map (jump_tsao, after the last jump on the glass part). not sure if this has to do with the map, or just the source engine being shitty. It looks exactly the same as the viewmodel lag in casuals skylight run.

is there a fix? ty in advance.