I really like the map.
Some quick notes:
1) When the intel is on his "home" spot, the teleport from the inteljump to the intelcap goes to jump 5 of the hard course, kinda random. If you carry the intel or dropped it, (or if someone else carries it I assume, as long as it's not on the "home" spot) it goes to the intelcap.
2) The jumporder seems kinda random sometimes and some jumps seems really precise what makes the jump really hard.
3) Why didn't you use the original starting area. I see it's still in the map.
4) Last jump of all 3 courses has wrong numbering (it is a 8 or B?).
I like the concept of the map though, getting all the jumps for a orange map.
Keep it up!
Appreciate it! So in response:
1) That was a fluke. The bonus used to be on a different jump, so one of the teleports wasn't updated. So thank you for finding that lol.
2) I ordered it a few months back and the map has been through a major overhaul, so I can get that squared away. I'll probably need help with this if you're up for it *or anyone reading* As far as the precision comment, that's something that I'll have to consider and shape with all the feedback. I want to keep it relatively true to the original map, but if it just makes the jumps annoying, I'll budge. I want a fun map obviously.
3) It's in a secret spot now. You can still get to it. I just removed it as the starting area due to the response from the a1 version ("Dont know where to go/what to do").
4) It was meant to be B for Bonus, because it comes from a different map, orange_x3. I changed it to 20 for now. Might actually spell out Bonus or something, but I do realize this jump typically isn't the hardest.
Again, thanks for trying it out. Glad you enjoyed it.