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jump_moria

nut · 14 · 2874

nut

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hello there my fellow gaming friends, this is just a gay little map i made - Enjoy :-)

demo map, tier 2/3?
soldier tier 3?

stole stuff from apex, geronimo, recall, and inspired by the mines of moria from lotr

b6(final?): https://drive.google.com/open?id=1lsoLAtB-r8sW1TU8euUDYbd6impd_AZN

REMEMBER TO USE r_renderoverlayfragment 1 IN CONSOLE
« Last Edit: May 12, 2019, 02:43:44 PM by nut »


False_

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Assuming this is your first map, pretty well made. Jumps themselves are simple, but they work. Lots of waiting time between jumps cause of the massive connectors and sizing, personally not a fan but I get if you don't want to change that. I would also remove the nonade from the strafe on last, seems very unnecessary and downairing it would be more skillful and consistent than not.


nut

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Assuming this is your first map, pretty well made. Jumps themselves are simple, but they work. Lots of waiting time between jumps cause of the massive connectors and sizing, personally not a fan but I get if you don't want to change that. I would also remove the nonade from the strafe on last, seems very unnecessary and downairing it would be more skillful and consistent than not.

Thanks for your feedback! The connector are pretty bad but I made them like that for convenience's sake when fitting the jumps together. I'll consider changing the transitions to be more easier to traverse.


LJ

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The nogrenades on jump 8 are a bit random, you can still do the jump with a double pre from the connector or go to the side of the jump where there's no nogrenades. If you want to anticheat this you should probably do it another way.

Also i agree with the things false said.

Apart from those things its alright.


Shunix

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big connectors are epic! dont listen to this blasphemy  >:(


dipp

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sick map fam  8)

add some more jumps maybe? the connectors are also kinda long and bland, spice em up a bit


Syro

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Wow, this is really impressive for a first map. Also, I like the name!

I pretty much agree with everything that's already been said in the thread. I think that making the connectors more interesting and adding more jumps would be wise.


Klowwd

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God I love maps like these. Simple designs can look really good, especially for simple jumps. I think the connectors are fine but it's all up to you.


Dr. Heinz

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I don't really see the need for the airstrike settings on rocket launchers. All jumps should be possible without it. Even second last I suspect (angled double powerbounce or something).
Map looks cool though.



Dr. Heinz

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I was thinking, maybe make it so you don't have to do the airstrike mechanics just for that jump. (make the teleport demoman specific)


nut

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greetings tf2 jumper friends, i have released an update: https://drive.google.com/open?id=1LPihTN8gTRrK88oxorZdkF9y1mlvVDIg

also, the crystals in one of the transitions keep disappearing off the edge of your screen, so do not be alarmed when you see random crystals vanish right in front of your very own eyes!


nut

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Updated b6: https://drive.google.com/open?id=1lsoLAtB-r8sW1TU8euUDYbd6impd_AZN

This is pretty much final unless something game-changing is found. Hope you guys enjoy!


Klowwd

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