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What do you hate in jump maps?

neon

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BQE

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jurfs, buttons, scaling that makes jumping feel sluggish, high fail triggers for no reason, textures that make it hard to determine relative position and speed, long strafes in the same direction.


BQE

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Everything is fun in jumping. Except one thing. If you make tele doors, make them tele you from every side and not just the front side...........those only face side tele door will kill jumping.

and please don't put the goddamned back tele directly in front of the start point, RNC.