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jump_straight

Dr. Heinz

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Finally jump_straight is out.
Tier 1-2 speedrun orientated map.
Map by Tusic76 & 200
Ready for tempus unless someone finds anything.

Download: http://bit.ly/2mU3Db1




xHappy-

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Mac-

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Minor issues but there is a missing tele on the middle of the three skips in C1, and the capture points aren't set up properly.

Really nice map otherwise, we need more of these well made T1-4 maps.


Dr. Heinz

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Minor issues but there is a missing tele on the middle of the three skips in C1, and the capture points aren't set up properly.
Where?? Do you mean the ending platform of the skips/under the beginning of the last jump??

What's wrong with the cappoints??
« Last Edit: March 22, 2017, 11:08:20 AM by Dr. Heinz »


Lopez

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This is awesome, I can't wait to give it a try.
ultimate hammer mapping tutorial here


Adolf The Toast Jesus?

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All the points cap at once if you complete a course
JA Support Admin, Lounge Admin


John

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Dr. Heinz

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All the points cap at once if you complete a course
So, did you notice that on a server or local?
Local is fine for me, but I had it on a server too. Seems weird.


AI

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That happens due to the way Jump Assist distinguishes control points based on the m_iPointIndex property.