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Malecus · 20 · 4222

Malecus

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pants

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Ok i finally remembered I wanted to do this.

I recompiled the map using the trigger system on strike, minus the additional reload speed stuff because my map was designed for unlimited regen everywhere whereas this map has regen specific spots. Like the latest version of strike (which I believe isnt the tempus one) the triggers surround every jump to avoid the chance of players loosing the modified attributes.

Full credit goes to malceus.

https://www.dropbox.com/s/bazzgxlcxgbwbcc/jump_lotus_tempus.zip?dl=0


Dr. Heinz

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Uhmm, not working... unless I preload jump_strike


pants

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That's very odd.

I tested it without loading up jump_strike at all; Sometimes you still have to do the same thing on strike and swap your weapon in and out. But about 9/10 times when I spawned into the map my rl had the airstrike attributes.

I'll take another look at it in the morning unless anyone else can weigh in on this.

edit: I just opened map up again, triggers worked fine.
« Last Edit: June 12, 2017, 06:17:56 PM by pants »


Malecus

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Hey, thanks gents. Happy you could make something publicly-consumable for Tempus. I guess this is a win for open source maps. 8D