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jump_joke

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T1 soldier map. Something like 10 jumps.

download: https://tf2maps.net/downloads/jump_joke.7423/

To do:
-maybe add more jumps(?)
- fix wallbugs
- make a showcase
- add shitty jokes
« Last Edit: March 28, 2019, 04:47:10 AM by LIKE A BOT »


Klowwd

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I didn't play the map yet but there had better be a shit ton of stock laughing faces. Also maybe func_croc


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I didn't play the map yet but there had better be a shit ton of stock laughing faces. Also maybe func_croc
not yet


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version b2:
-added shitty jokes
-added a bonus
-fixed some textures

download: https://tf2maps.net/downloads/jump_joke.7423/


TheRaven

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Some of the answers to the jokes have a way too small trigger box. You walk right through them and have to go back.

I really dislike the blue striped texture. It's ugly.

I don't understand half the jokes, but that's probably because my native language isn't English.

The rocks are not touching the wall.

I think the map would be cool enough to try and speedrun. Though, the text messages will get annoying pretty quick.

I have no idea what that bonus is.


Klowwd

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no regen on the bonus... i love it anyways <3
ALSO why is the file size so huge?
« Last Edit: March 31, 2019, 01:09:20 PM by Klowwd »


donuttt

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huge file size might be a case of a high lightmap scale value. LIKE A BOT if you haven't previously, select your entire map, use the face edit tool and set the lightmap scale to 16, if lighting/shadows look blocky in some places, you can increase it to 32 on the faces in question :)
_____________________________________________
wew lad


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version b3:
-fixed rocks
-fixed regen on last

download: https://tf2maps.net/downloads/jump_joke.7423/

here's a version without jokes if you wanna speedrun it for somereason:
https://drive.google.com/open?id=1eX6wd6rmhivC9sGnDU5Y8BLvE1Mg9sXq
« Last Edit: April 14, 2019, 12:34:05 AM by LIKE A BOT »


LIKE A BOT

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huge file size might be a case of a high lightmap scale value. LIKE A BOT if you haven't previously, select your entire map, use the face edit tool and set the lightmap scale to 16, if lighting/shadows look blocky in some places, you can increase it to 32 on the faces in question :)

I usually use bigger lightmap scales because my bigger maps seem to crash otherwise, but this one is only using 16 as far as I know


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-added a three level maze as a bonus. its a bit shit (because its made of a leftover maze I had from another map), but so is the rest of the map so whadeva: https://tf2maps.net/threads/jump_joke.38491/