jump_attached2_rc15:-made the 3 holes jump start with a droppogo to prevent start skip
-fixed tele on 1 door of 3-4 skipping to jump 3-6
jump_attached2_rc14:-added more indication on 3-1
-reorder course 3 and 4 (180 over wall is now last)
jump_attached2_rc12:-gave 3-6 a bigger indicator (wallpogo, go over 1unit walls)
jump_attached2_rc11:-reorder course 3 again
From:
1, 2, 3, 4, 5, 6, 7, 8
To:
2, 3, 4, 1, 7, 6, 5, 8
-added red spawn room that leads nowhere
-bonuses have caps
jump_attached2_rc10:-reorder for difficulty curve, mostly course 3
-added 3 new jumps, removed 1-7, 4-4 and b5
-merged 2-5 and 2-6
-changed 3rd cap, didnt like how it looked before
-moved b3 into course (now 4-6) and replaced with new bonus