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Jump_Evolved

Zyphon · 8 · 1567

Zyphon

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Hey guys need testing done on my new map :3
I made this map in three days after deciding to set this challenge for myself. I might do some more texturing and displacement work, but here it is...
I'll do a better showcase once it's done, but i'll link an old progress video I made that shows how to do the jumps.
Anyways this is my 3 day make a map challenge, map, hope y'all enjoy!
Note: I might turn last into a bonus depending on feedback... some fun RNG ^^

Jumps: 16
Type: Soldier
Tier: 6
Finished
Download Link
https://www.dropbox.com/s/qh472g428moc130/Jump_Evolved.bsp?dl=0

Jumps Video
« Last Edit: March 21, 2020, 03:57:40 PM by Zyphon »


Zyphon

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So i decided to add two more jumps to the map so it now totals 16 and is tier 6 for soldier. Updated past link and video. Still have some texture stuff to do but besides that should be done.
DL
https://www.dropbox.com/s/qh472g428moc130/Jump_Evolved.bsp?dl=0

Would appreciate any feedback!
« Last Edit: March 21, 2020, 03:57:51 PM by Zyphon »


Zyphon

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Think I happy with how this map is now and I want to try finish some previous projects I've been putting on the back-burner so here's the finished map download. At high demand, i made the previous last into a bonus and added a new easier last ^^
now 16 jumps and 1 bonus located in the prefire tunnel of the water quint jump.
Finished
Download:
https://www.dropbox.com/s/qh472g428moc130/Jump_Evolved.bsp?dl=0

Showcase
« Last Edit: March 21, 2020, 03:58:16 PM by Zyphon »


Klowwd

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On the last version I had missing models for the crystals, idk if it's on this version cuz I don't wanna redownload it. Still fun tho :)


Zyphon

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It's fine, I just didnt pack the last version and I removed the Crystal's because they were annoying.


Zyphon

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Update: Thanks to Kap for letting me know about this stuff!
Fixed-
  • Cheat for ramp quad by syncing water
  • Player clips blocking teleport on ramp double 3rd last

Note: The water quint jump can't be done with ori, needs to be stock which should give a direct centre bundle. I could have made it wider for ori users but this makes it way more rng. So I have kept it as a switch to stock jump if you use ori, sorry :c

Also last requires you to either crouched walkoff  - Kaptain mentioned this, or you need to shoot the first rocket a little earlier than normal for the bundle of 4 timing to work!

Finished Link
https://www.dropbox.com/s/qh472g428moc130/Jump_Evolved.bsp?dl=0



Zyphon

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Turns out some people see fullbright and others see lighting which is a dx level issue due to packing. Did some tests and think i fixed the lighting so everybody sees it. Could tempus version be updated with this? no other changes besides lighting working.

https://www.dropbox.com/s/mr41z4ogfgo0vmd/Jump_Evolved_Fin.bsp?dl=0
« Last Edit: April 09, 2020, 10:53:59 AM by Zyphon »