I recently stumbled upon a very confusing issue related to jumpbug.
Apperently there are a lot more heights for hitting jumpbug rather than regular bhop. And this opens tons of different starts on many maps. For example a friend of mine discovered a strat on b4 Jump_deserted_b1, that allowed
hit ceiling -> jumpbug instead of hitting random bhop which lead to improving wr on a few seconds. I also accidentally found similar start on b1 jump_keratotomy.
Another friend of mine found a way to successfully discover such strats, but this is even more complicated than angle bounces with cfg.tf/angle. It also requires leaving the server. So i was curious if it is possible to add this information to !bcheck menu.
is there any onther convenient methods of finding those strats except bruteforce ofc
jump_minecraftia_preview12 when?