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jump_repente2

Finn91

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Hello gamers

Here to share the sequel of jump_repente

Fear not, this version is more accessible than the first jump_repente, both in lenght and difficulty !

Map is almost in its final version, I have to add jump numbers and maybe some anti telesync, but everything else should be fine

I don't want the map to have half of the jumps cheatable like first one, so don't hesitate to try to cheese jumps and let me know ! I probably did a better work at anti-cheating this time but we never know. Feel free to share any kind of feedback as well

Jumps should not be too hard to understand, except maybe 8. I'll maybe do a showcase, tell me if I can do a better job with indications. I didn't indicate every sync but that's intended (changed my mind)

Latest version : https://drive.google.com/file/d/1Asrt2RnVlteuTHm2baDH3DeCpU5SI3Nq/view?usp=sharing



« Last Edit: October 05, 2022, 06:14:23 AM by Finn91 »


rellort

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very fun map :)
prelast is cool
1 is kinda awkward, but it's probably fine? I think it will be awkward no matter what.
its also very easy to have too much speed for the first ramp on last.


Finn91

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Updated to b2
  • Jump numbers added
  • Jump 1 : Anti telesync added
  • Jump 3 : Some spacing tweakings to make the strat easier/possible, i.e skipping the PB with "precise" wallshots
  • Jump 7 : Added some glass pannels to prevent possible dumb strats skipping the bhop catch
  • Jump 9 : Added some space on both ramps, should not be harder but hopefully will help not being owned for having too much speed

Thanks for the feedback rellort :)
J1 is an attempt to recreate a speedrun strat of 4starters final course, I agree it's kinda awkward but I also think it's really fine once you're used to it

I hope no more cheese will be found, the 2 that are intended are on jump 3 (skipping the PB) and on jump 7 (triple bhop catch to the white ramp), everything else isn't intended. I'm also aware of a possible resync on jump 8 but that's ok. But if you find something, let me know :D


Finn91

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Hopefully final update, small changes and finally indications of the x2 sync because why not