https://drive. google.com/file/d/1rDgBbjfqAXP7J6BtyWlTaKBG8RzVsp-U
Was told to post this here so here it is.
Haven't seen any one manage to get only the horizontal velocity before.
The main limitation of this is that everything is based off /around your average fps. The default average fps is set to 144 but if you dont use/get this I explain how to change this so it can still work in the read me. Other small limitation is that the way I work out the horizontal velocity has a little inaccuracy as there isn't a square root material proxy, this is mostly fine though as the error is small enough to be around 5% but is still an inaccuracy nonetheless
Demonstration here although I have since changed it to update slower so that it is more readable
EDIT -
Version that updates quicker
https://drive. google.com/file/d/1pPEdVNSdTQXQC-y_3L6rRF37gZbM4DLo
EDIT 2-
It is now independent of framerate unless you wanna change how quickly it updates
https://drive.google.com/file/d/15ZU9edavdIm2XVofU8XCxjc9IlvV6gDB/view?usp=sharing