5. for the love of god please make this skippable with a sync in the actual map, otherwise the jump is fine
7. make the skip platform a bit longer, the height you get off the ramp is variable, sometimes you can overshoot, also opens the possibility to do a sloppy catch rather than just a single skip, makes the jump more comfy
10. if you make it like the diamant jump where you can shoot the top its fine, otherwise the spacing for when to wallshot vs skip needs some work to get proper height
11. ceiling is way too low, end of the jump right now requires tons of horiz speed which is very awkward to get, make ceiling higher to allow for vertical speed getting you to the end
12. to me it felt like the skips were a bit too high between each of them, makes it so you have to do a very wide strafe at the start to get enough speed and height to clear the wall before the phase skip, but when you get enough speed the jump works fine, just awkward atm
15. the first slidesync feels fine (for the most part), 2nd one is very unforiving for where the final plat is, very easy to get horiz speed but very difficult to get enough vertical and horiz speed to clear it without a cringe wallcatch, imo the plat should be like half the height it currently is (also gonna be pretty shit on ping)
17. PLEASE move the first prefire slot where you do the double to against the wall, it blows having to sync backward to get close enough to the wall for the 2nd sync, otherwise cool jump