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jump_pelican

2shady

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jump_pelican: ---https://www.dropbox.com/s/fg6wx1oc7i1dde9/jump_pelican.bsp?dl=1---
jump_pelican_a1:  ---https://www.dropbox.com/s/g5pzdv3o1ybljve/jump_pelican_a1.bsp?dl=1---
jump_pelican_a2: ---https://www.dropbox.com/s/76bptiicco9d9ik/jump_pelican_a2.bsp?dl=1---
jump_pelican_final: https://www.dropbox.com/s/89efiolz9de4hfh/jump_pelican_final.bsp?dl=1

A1 Changes:
-Fixed lights of big walls at level 9
-Made teleport blocks illusionary
-Made level 14 last wall slightly lower and further
-Added a small reset teleport to end room

A2 Changes:
-5 has shootable floor
-6 and 7 walls have numbers of amount of rockets needed (6 is still a bit freestyle tho, just those numbers are intended)
-13 2nd wall lowered and has a small cut on top left corner
-14 platforms and first wall are higher now to make level slightly more doable (ok listen i know level is hated and bad but it will stay same for 4 reasons 1-because it will require rework on level orders 2-i don't want to change the idea  3-im gonna be honest im kinda lazy to change the idea 4- the level is a problem since the day i made it and i want to be done with it.)

Final Changes:
-After even more complains, deleted 14. I'm done with this map.

Enjoy it
« Last Edit: May 11, 2023, 11:11:18 PM by zeymahzin »


riot

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played this on stream, overall positive, but have a few suggestions

1 - Fine
2 - Fine
3 - Fine
4 - Fine
5 - I dont really see the point in nonading the top of the start platform
6 - This jump would benefit in some indicators for how many rockets are to be used per wall
7 - Same as 6
8 - Again dont really see the point in making the start platform unshootable, otherwise good jump
9 - Starting walls being in the middle makes less sense than having the walls on either side, but this can be mappers choice, just my preference. The rest is nice
10 - Good jump
11 - Fine
12 - Good jump
13 - I like what you're going for here but I don't think it works very well. I would either make the 2nd wall smaller, or unclip the left side so you can strafe around. Might need to shift the rest of the jump to the left a little bit if you choose to do that
14 - This jump would be sick if the first 2 were actually skips. Although would probably need respacing to make it a bit harder. In its current state, I really don't like the jump at all.
15 - Fine
« Last Edit: April 30, 2023, 12:41:09 AM by riot »


2shady

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A2 released, im planning to be done with the map if there is no more serious complains.


2shady

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Final released and im done with this. Hope y'all like it.


rellort

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Liked the map, on 8 I managed to tb flying up to the end plat, and on 9 its kinda easy to be too fast for the last ramp, other than that it's good!