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hex · 4 · 321

hex

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Short T3 demo map (T3 soldier?) resurrected from deep within my WIP folder. A brief 7 jumps total, no bonuses. A tasteful balance of prop spam and normal gameplay.

Map is done besides any feedback for spacing/visibility/etc. that come up.

b2: https://drive.google.com/file/d/1-pYgEiVfDw96HSd5pF0_95MwNlw_FK0u/view?usp=sharing
b1: https://drive.google.com/file/d/1bZPFbyFY3Jb69i8kDjcCTMPvWDSlwCDG/view?usp=sharing
« Last Edit: November 19, 2023, 09:22:34 AM by hex »


Waldo

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https://i.imgur.com/g8XJ6dZ.jpeg catapult 0 on sloped tele
last is considerably harder than everything else in the map
gameplay is all good and spacing feels fine
very dark, but otherwise detailing is great


hex

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b2 release, short changelog:

- added 0 vel catapult on 2nd last
- sloped the ceilings of the barriers on last to make them a bit more noob friendly


riot

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u get weirdly stuck if u walk around over this



havent been fully stuck yet but i wouldnt be surprised if its possible