really nice map! it's fun to hit the connector strats and speed through everything.
i don't have much to say about the jumps themselves because they all seem good but here's some very minor feedback to consider. it's my first time testing a map so you can take it with a grain of salt
- the best start for speedruns is probably going to be a triple telesync, which is fine by me but i think some people dislike telesync starts so you can consider whether you want to add one of those invisible wall thingies to block prefire rockets
- it's possible to just pogo jump 6 on the red, but i guess you can leave it like that if you want the jump to be easy
-
https://i.imgur.com/Fql6dd4.png at the end of jump 7, i often feel the urge to sync off the left wall here, but it's nonade atm. perhaps extending the shootable part of the wall back a bit would give more freedom
-
https://i.imgur.com/hISJUXE.jpg also at the end of 7, if you slam into the back wall (by wallshotting across the top of the jump), you're then forced to awkwardly backtrack a little to enter the connector tunnel. from a speedrun perspective it's annoying to get punished for slamming the jump, so maybe it's worth making the tunnel wider so that you can enter it from the back wall?
- it's already on your todo, but i agree with making 14 harder
-
https://i.imgur.com/D50OPd4.png on my first go at 15, i was somehow stupid enough to fall into this pitch-black hole behind the loop lol, so maybe just put a tele there or something
- i know the end isn't finished yet so maybe you're already aware, but it's possible to zoom too fast and slam past the end platform
great stuff