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tyjle · 24 · 3241

tyjle

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pls, for god sake, please add a bonus about wallpogo somewhat as hard as squared, just maze or zigzag wallpogo, bounce from left to right from time to time, pls

I don't see the appeal of wallpogo.
« Last Edit: October 09, 2014, 07:30:52 AM by tyjle »


tyjle

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Bonafide

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Do something original but not too inconsistant like too much edgebug jumps. Wall syncs are really fun tho.


tyjle

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Do something original but not too inconsistant like too much edgebug jumps. Wall syncs are really fun tho.
I'm going to (try) to make some wall syncs.

Also I'm planning on making a 17x sync. It would build up tho, I'd make a jump earlier on a x5, then a x7, and so on.


Dr. Heinz

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Do something original but not too inconsistant like too much edgebug jumps. Wall syncs are really fun tho.
I'm going to (try) to make some wall syncs.

Also I'm planning on making a 17x sync. It would build up tho, I'd make a jump earlier on a x5, then a x7, and so on.
There is something called max velocity and I am pretty sure you can reach that with 7 rockets. So a 17 sync is useless.


RNC1839

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There is something called max velocity and I am pretty sure you can reach that with 7 rockets. So a 17 sync is useless.

Perfect quint sends you to max velocity. And you can just change the sv_maxvelocity to whatever you want with a map. But if you try that make sure it gets set back to 3500 on map change.

Now that I think about it a good 17 sync would probably max out the map size in hammer.


obsidiian

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My 8x speedshot is approximately half the length of the hammer grid.  17x would definitely max it out.

Edit:  It's a little over half of the grid and you can get there with a pretty crappy 8x speedshot, so I would imagine that anything above 12 rockets would put you at about the entire grid depending on if you make it so you need to go both far and high or just horizontal/vertical.
« Last Edit: October 16, 2014, 07:23:44 PM by obsidiian »


Splash4Damage

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My 8x speedshot is approximately half the length of the hammer grid.  17x would definitely max it out.

Edit:  It's a little over half of the grid and you can get there with a pretty crappy 8x speedshot, so I would imagine that anything above 12 rockets would put you at about the entire grid depending on if you make it so you need to go both far and high or just horizontal/vertical.
Teleports?


tyjle

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Do something original but not too inconsistant like too much edgebug jumps. Wall syncs are really fun tho.
I'm going to (try) to make some wall syncs.

Also I'm planning on making a 17x sync. It would build up tho, I'd make a jump earlier on a x5, then a x7, and so on.
There is something called max velocity and I am pretty sure you can reach that with 7 rockets. So a 17 sync is useless.


Awww.