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Damage Indicators

Triga · 6 · 1384

Triga

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What is the command for showing the damage indicators with cl_drawhud 0?
The creator of multiple critically acclaimed maps ....

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Dr. Heinz

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What is the command for showing the damage indicators with cl_drawhud 0?

I dont think that's possible.
What ussually is done, they moved everything outside the monitor (X value to 9999 for example), except the damage indicators.


Triga

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What is the command for showing the damage indicators with cl_drawhud 0?

I dont think that's possible.
What ussually is done, they moved everything outside the monitor (X value to 9999 for example), except the damage indicators.
How do you move everything off the monitor?
The creator of multiple critically acclaimed maps ....

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RNC1839

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What is the command for showing the damage indicators with cl_drawhud 0?

There isn't one. Your best bet is to use a custom hud like what DR. Heinz is talking about. The one I use I took straight from lawena and then I use a batch script to swap between that and my normal hud.

Alternatively you could just use lawena, and skip all that crap.


Triga

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What is the command for showing the damage indicators with cl_drawhud 0?
I do but when I take off the hud the damage indicators go with it

There isn't one. Your best bet is to use a custom hud like what DR. Heinz is talking about. The one I use I took straight from lawena and then I use a batch script to swap between that and my normal hud.

Alternatively you could just use lawena, and skip all that crap.
I do but when I take off the HUD the damage indicators go with it + im using stv is that a problem?
« Last Edit: June 26, 2015, 06:34:24 PM by Triga -tt »
The creator of multiple critically acclaimed maps ....

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RNC1839

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im using stv is that a problem?

It's not a problem at all, but STV doesn't record pain indicators.

It never has, and it never will, without a massive overhaul to the STV and Spectator mode, which is just silly imo.