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Rokio

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Very nice. Not too bad of a turnaround if they really do it then.


Balls

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im done with this shit company, every update they break something , take away something, and constrain players more~ wtf?~

least they can do is let us choose to play what version, like a "version chooser" when setting up a server, and when you join a server it say which version they are running, filter servers by versions  etc

they fucked up im done~

Perhaps a little over the top. It's a bit annoying, but it already looks as if they are aware and going to fix. Version chooser is a big no, and I understand why.


rccoon

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Very nice. Not too bad of a turnaround if they really do it then.

Before sending Eric the message, I investigated something.

-tf_damageforcescale_self_soldier_rj (10.0) 00004006 :
-tf_damageforcescale_self_soldier_badrj (5.0) 00004006 :
+tf_damageforcescale_self_soldier_rj (5.0) 00004006 :
+tf_damageforcescale_self_soldier_badrj (2.5) 00004006 :

This doesn't seem like accident, seems like it's been done on purpose.

Dunno what was their main plan of this.
Sync master yo


ismillo

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Dear Jump community,

It has been something between 5-6 years of jumping in our beloved Team Fortress so I can say I'm a connoisseur of sorts, regardless, I've played alongside many great players and seen many great runs and have seen the ups and downs from our favourite mod. But this last update really really really something out of the Valve's developers minds.
I like improvements, not changes and this, mates, is ridiculous.
I hope, like said previously, its only a bug and only a matter of time to be fixed, otherwise it's the end of an era.
Anyway, as my fellow countryman and friend, Sovietdrunk, says: "Keep Jumping TF2".
And let's hope for the best.
« Last Edit: July 02, 2015, 10:28:24 PM by ismillo »


uNKnown

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Dear Jump community,

It has been something between 5-6 years of jumping in our beloved Team Fortress so I can say I'm a connoisseur of sorts, regardless, I've played alongside many great players and seen many great runs and have seen the ups and downs from our favourite mod. But this last update really really really something out of the Valve's developers minds.
I like improvements, not changes and this, mates, is ridiculous.
I hope, like said previously, its only a bug and only a matter of time to be fixed, otherwise it's the end of an era.
Anyway, as my fellow countryman and friend, Sovietdrunk, says: "Keep Jumping TF2".
And let's hope for the best.

preacher right here


Balls

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Very nice. Not too bad of a turnaround if they really do it then.

Before sending Eric the message, I investigated something.

-tf_damageforcescale_self_soldier_rj (10.0) 00004006 :
-tf_damageforcescale_self_soldier_badrj (5.0) 00004006 :
+tf_damageforcescale_self_soldier_rj (5.0) 00004006 :
+tf_damageforcescale_self_soldier_badrj (2.5) 00004006 :

This doesn't seem like accident, seems like it's been done on purpose.

Dunno what was their main plan of this.

Could you elaborate on the meaning of this, if it's real.


Splash4Damage

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water "doesnt work" anymore neither, epic


BQE

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My Festive RL appears as a normal RL.  Fuck you Valve, fix this shit.


HyperDan

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Exile

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using viewmodels was your first mistake


Afterglow

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Valve better fix this. Even though I hardly jump anymore this is disappointing.
The music is pumping, the dance floor is jumping.


obsidiian

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Kendrick.

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worst update .... ever


hmmm what is this?
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Boom Boom



Tsmuji

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Patch notes: Fixed unintended changes to rocket and other explosive jumping behavior

Tested on measure and rebound this morning after the update, everything feels normal again. :D

Edit: I'm really not the best demo jumper so I'm not a definitive source on this at all but playing around on bigcity I still felt like I needed 2 or 3 crouched to vert airpogo, I wouldn't get too hopeful yet :(
« Last Edit: July 04, 2015, 07:44:43 AM by Tsmuji »