jump.tf Forums
Welcome B)

HALLELUJAH

Balls

  • Novice
  • **
    • Posts: 85
    • Frags: +0/-0
    • View Profile
Glad they have sorted demo out now!

I think Soldier is fine. I honestly can't tell if there is any difference, but would certainly be very interested if anyone has any data to back up these claims. I've heard some really crazy rumors regarding this change but no-one able to provide any measurements or explanations. So until I really notice something, or until someone else crunches numbers, I'm happy just being able to jump.


qzc

  • Novice
  • **
    • Posts: 56
    • Frags: +0/-0
    • View Profile
Like I said, straight up jumps are like the same height but there's definitely more distance if you don't ctap. If you're ctapping it probably feels exactly the same. Honestly I don't care though, it wouldn't bother me too much if this didn't change, except for the super speedshots making some map jumps easier.

GOOD NEWS THOUGH:
http://www.teamfortress.com/post.php?id=17436

To clarify, I measured horizontal distance.


Dr. Heinz

  • needs to stop posting
  • *
    • Posts: 1036
    • Frags: +0/-0
  • Relax.
    • View Profile
Soldier is still not the same. Speedshots are always really high and far it seems. And when you shoot to ground when just crouched (like you do at the starts of a 6v6 game for instance) you get a lot more distance and hight.

Demo seems ok now.


qzc

  • Novice
  • **
    • Posts: 56
    • Frags: +0/-0
    • View Profile
I tested speedshots using a script and got the same average distance of 1926.8154295 units across 10 trials.

Script: http://pastebin.com/t01LiB2R
Data: http://pastebin.com/TScVV5NP (formatting got messed up, far right column is delta x)


plep

  • Advanced
  • *****
    • Posts: 639
    • Frags: +0/-0
  • hi
    • View Profile
I tested speedshots using a script and got the same average distance of 1926.8154295 units across 10 trials.

Script: http://pastebin.com/t01LiB2R
Data: http://pastebin.com/TScVV5NP (formatting got messed up, far right column is delta x)

gr8, speedshot script .-.


I am in great pain, help me

  • Newbie
  • *
    • Posts: 1
    • Frags: +0/-0
    • View Profile
How do you use that script beyond putting it in soldier.cfg? I want to compare.


HyperDan

  • Advanced
  • *****
    • Posts: 807
    • Frags: +0/-0
  • Retired Jumper; 2014-2021
    • View Profile
I tested speedshots using a script and got the same average distance of 1926.8154295 units across 10 trials.

Script: http://pastebin.com/t01LiB2R
Data: http://pastebin.com/TScVV5NP (formatting got messed up, far right column is delta x)

gr8, speedshot script .-.
CASUAL ALERT
CASUAL ALERT
I REPEAT!
CASUAL ALERT!