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is there a legit way to make displacements non-solid?

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200

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as title says. I'm not quite sure if I can convert my very important displacements into props (the only way that comes to mind)




200

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also, does anyone know if this was released?

if there is enough support I will make a Dick Pack for mapping


John

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When you click on the displacement and go to face edit there's a displacement tab. There are 3 checkboxes for collisions.

No Physics Collision - Disables any physics objects colliding with the displacement. Useful for snow, mud, etc.
No Hull Collision - Disables any player or NPC collisions with the displacement.
No Ray Collision - Disables raycasts colliding with the displacement. Gunfire and bullets will not collide with the displacement surface.


200

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When you click on the displacement and go to face edit there's a displacement tab. There are 3 checkboxes for collisions.

No Physics Collision - Disables any physics objects colliding with the displacement. Useful for snow, mud, etc.
No Hull Collision - Disables any player or NPC collisions with the displacement.
No Ray Collision - Disables raycasts colliding with the displacement. Gunfire and bullets will not collide with the displacement surface.

thank you so much, didn't see it there. feels very dumb now


pants

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