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jump_mirage (Yes, for real)

Malecus · 20 · 3368

Malecus

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Thanks a lot. Pagoda was definitely an influence and I think Mirage wears it on its sleeve. What I love about Pagoda (and to a lesser extent, Tholos, and not really Dystopia) was the drama and theatrics of the map. It was a place with an atmosphere. (I think Rook does this really well too.) It was complete enough to seem like it could be a real place, like you really were somewhere, and not just flying through a string of abstract corridors. I try hard to achieve it, and it's flattering to have someone call it out.


HyperDan

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Just played the map first time and I swear you put left wall jumps in just to annoy me :P


Malecus

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HyperDan

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