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jump_knight_final

879m · 10 · 2779

879m

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Added weather noises that I ran out of time to do during the mapathon, and also tweaked a few things. T4 soldier with 13 jumps.

http://www.mediafire.com/download/83dhla6w11jhku6/jump_knight_b2.zip
« Last Edit: July 28, 2016, 01:39:35 AM by 879m »


879m

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200

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Showcase (probably should not edgebug on last but it seemed pretty fitting).
I have no idea if I jumped something not like it was intended to



possible strats if you can call this strats
simple wallshots on lvl 5
walk crouched bounce to catch the column that holds the ramp, then pogo to the end of the level 6
prefire 1 rocket on pre-last for more speed (is possible to start pogo with a speedshot)
simple triple on last
« Last Edit: August 09, 2016, 11:14:54 AM by 200 »


Dr. Heinz

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879m

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thanks for the showcase. you got most of the intended strats. 3rd last is just wallshots, 2nd last is prefire sync and wallshots, last is triple to roof sync. i try to make my jumps possible in more than one way, so i dont mind you and other people finding easier strats. i have no idea why you can shoot the walls on 5, on the older versions and in hammer its nonaded.


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