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Tip of the Hats 2016

Vexon · 213 · 35682

Exile

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how long would we even have for a bball event if its an incentive
seanbud was thinking 30 minutes. It would definitely cut a decent chunk out of jump.
if it cuts into the jumping then i would say no to it personally


plep

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if it cuts into the jumping then i would say no to it personally

Agreed, even tho jumping has a pretty long spot, I don't think bball should be added in it. Bball is more of a MGE thing than a jumping thing imo (since aiming is more important and the most efficient jumps are pretty basic).


Vexon

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Yeah I was leaning towards that too. Just wanted to make sure we're all on the same page.
5:01 PM - john | jump.tf: 👌


Vexon

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Whatcha guys think about this for the toth rocket jumper: http://imgur.com/a/aSULN
credit to nick for making this. He's currently working on a sticky launcher too (sticky jumper is useless on jump maps because of the 2 sticky lock)
5:01 PM - john | jump.tf: 👌


Syro

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Whatcha guys think about this for the toth rocket jumper: http://imgur.com/a/aSULN
credit to nick for making this. He's currently working on a sticky launcher too (sticky jumper is useless on jump maps because of the 2 sticky lock)

I think that it could look much better if the logos were similar in size, as well as spaced farther away from one-another. Otherwise, this is quite nice; good job, Nick.


Mac-

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Whatcha guys think about this for the toth rocket jumper: http://imgur.com/a/aSULN
credit to nick for making this. He's currently working on a sticky launcher too (sticky jumper is useless on jump maps because of the 2 sticky lock)

Why are we using the old rocket jumper model and not the new one?


plep

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Why are we using the old rocket jumper model and not the new one?

Spoiler (click to show/hide)

Pretty sick work by nick there, can be improved but it's already pretty neat


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Syro

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Why are we using the old rocket jumper model and not the new one?

Spoiler (click to show/hide)

...? I still don't get it

Because tons of people seem to agree that it's terrible.


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Why are we using the old rocket jumper model and not the new one?

Spoiler (click to show/hide)

...? I still don't get it

Because tons of people seem to agree that it's terrible.

It looks a little silly, but at least it's obvious that it isn't a reskinned rocket launcher now to new players. It makes total sense to change the model to something different, now that skins exist.


Vexon

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Why are we using the old rocket jumper model and not the new one?

Spoiler (click to show/hide)

...? I still don't get it

Because tons of people seem to agree that it's terrible.

It looks a little silly, but at least it's obvious that it isn't a reskinned rocket launcher now to new players. It makes total sense to change the model to something different, now that skins exist.
I thought the old one made it look the best.
5:01 PM - john | jump.tf: 👌


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I thought the old one made it look the best.

But it looks like a skin to new players and not a totally different weapon, which is an issue. I see no problem with the new model. It's a little goofy but it's obviously a different weapon that the rocket launcher, which is all it needs to be.


RNC1839

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Because it's inevitable that jump jam will be brought up we should have 1 or 2 maps from that.