Ok finally got around to updating the map I made for the jump_jam.
Its originally designed as a linear pogo map (i.e. no checkpoints), going from ~t2 to t4 pogo jumps.
Currently the linear course is copy pasted to form an easy mode course. Leaning towards making the linear (hard) version as a bonus for the final release. The other option is also to make it as c2, but that would require effectively running the map twice for a single run.
Version b2
- Updated from jam version
- The Ziggurat has considerably more Zig now (its 2x bigger)
- Entire linear pogo course copy pasted with 'normal' teleports/checkpoints to form an easy mode course. Ideal for learning the map/functioning as the main course for the map
- Multiple misc. visuals/lighting stuff etc.
- All teleport heights are now height 2. Getting a random bounce towards the end was torture; easy mode course has the same heights as a result.
- Added 'spawnroom', which is basically the middle of a jump because the map is so full on lighting it can barely compile
Version b3 - Stopped pogo on top of some walls that could possibly cheat
- Minor visual stuff e.g. texture alignment, small section of visible nodraw
Should be release unless any major errors found
Download link https://www.dropbox.com/s/78tmtg49r27f9v1/jump_ziggurat_b3.zip?dl=0 Showcase (easy course)