*WARNING*: THIS IS A VERY FUCKING LONG POST, READ THE FIRST 2 POINTS AND THE CONCLUSION FOR THE MAIN IDEAS
1. First of all, overall it was definitely much better this year than the last one imo, and you did improve on a lot of the stuff I said on the last suggestion thread. But I think that while it started off really strong it began to slow down after the jump_tombrady map run. I think it was mainly because the main casters (the toth sided ones) started to talk more and you guys less, cause I really enjoyed the discord banter and all of that other shit at the start. It was funny af while still keeping it informative at times and I think most people would agree that is the perfect combo. Evidently enough twitch chat was also going the wildest around that time; meaning that was when the stream was the most engaging.
Solution – if you guys can keep what was going on up until the end of the jump_tombrady run (commentary wise) throughout the entire section that would be ideal. I think it was the perfect mix of explaining and banter needed for this sort of thing WHILE still having the jumpers commentate which is what keeps the audience engaged imo.
More specific complaints:
2. At the start with that intro tutorial thing, they (the toth sided casters) kind of did the same thing I mentioned in point 1: they took your guys’ stage over in a few places which this time really fucked you over when you wanted to explain some shit because they basically interrupted mid tutorial and that's why it took way too long probably.
Solution – assert dominance, don’t let them take your stage, ESPECIALLY (but not only) when you’re explaining important shit like you did at the start. That way no time is wasted and everything goes a lot faster.
3. I didn't hear you guys saying the jump_4dakids collab map was the blind race, it could've just been me spacing out and not listening for a moment but even then it didn't seem obvious enough that it was the blind race.
Solution – remember to point important stuff like that a few times and make them clear throughout (even for people that just tuned in for example or for the ADD fellas out there) but obviously don't exaggerate with it too.
4. Another complaint is overall slowness. Like you mentioned with the tutorial and with the blind race - I already gave my two cents on improving the tutorial, and the blind race length can simply be solved by blind racing an easier map or a shorter one (or not blind racing at all). But I also wanna point out the slowness with the technical stuff, eg: changing maps and moving on from one thing to another.
Solution – I think there should be a one guy ready to switch maps or servers right when the races are over and he should be ready on that shit at any given time and also be in charge on keeping all the technical stuff (with their entirety) going smooth as butter, which includes organizing the jumpers and all that sort of shit too. And I mean someone who is also not voice casting at the same time so it'll be more effective. I actually wouldn't mind doing that sort of shit tbh, but I'm pretty sure there must someone else wouldn’t mind doing that too, so... Just keep in a mind a guy like that would be very helpful. (Also, yea I do realize you can't control EVERYTHING, and sometimes things are out of your reach, but some stuff can definitely be improved and that is my aim with that guy in charge of the technical stuff).
5. Which leads to my final point: the camera guy needs to understand his shit too. Alternatively another guy should be in contact with him throughout (maybe even the guy in charge with the technical stuff from point 4) and tell him who and where to point his camera at so that he doesn't miss fairly big chunks of gameplay nor keeps spectating the same jumps.
In conclusion, like I said, overall this jump section was a major improvement from last year and I consider it fairly successful, but by improving the things I mentioned it can be perfect. Also I definitely think you (Vexon) should manage next year's jump section because you've already acquired the experience and you know what to improve on.